Blender Developer Notes: July 12, 2015

Ton writes:

Hi all,

Here are the notes from today’s 14 UTC meeting in irc.freenode.net #blendercoders.

1) Release targets for Blender 2.76

  • Planning
  • According to schedule, we move to BCon3 today. That means that the release targets are defined, only what’s agreed on and listed will go to git master.
  • Target ‘PTex’ is going to be postponed again… we might need another developer to assist. Also to check on UDIM texture support.
  • OpenSubdiv is in progress. Sergey suggests to make it a build option, because of OS X not supporting a mix of OpenGL 4 calls and older versions. Discussion on this is open…
    will be done here and/or in IRC.
  • AMD news: OS X driver team managed to get the old Cycles (“Mega Kernel”) compile and work, the next update of the beta “El Capitan” OS X should (might?) have this driver,
    we’ll keep you posted. The OS X team is working with us on getting split kernel to work too.
  • Interesting article, AMD writing about their Blender commitment.
  • Antonis Ryakiotakis: speed optimizations for viewport are ready for master. Doc coming.

2) Other projects

  • Joshua Leung works on new Grease Pencil ‘sculpt’ feature for 2.77:

  • Joerg Mueller: the new Audaspace library will go to the system libraries and not into external, so that we can check how building with that works out.
  • Campbell worked on script setup to do more exact OpenGL performance benchmarking. (Volunteers needed to add content and create a great Blender bench for gfx cards).
  • Gooseberry final dev report is still in progress…

-Ton-

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