Pierrick's TITAN keeps popping up all over the place. Today, he talks about how he set up the shaders in Blender.
I was asked about how I've made my shaders for the ember Titan so I've decided to make this short review of the model. I also rapidly talk about the Sketchfab conversion.
As Sketchfab implementation is kind of a specific process to make nice scene, I will prepare an in depth tutorial on how to push your cycles models to sketchfab very very soon.