Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Last week's best art

7

Here's a new roundup of some of the coolest art I found this week. Dig in!

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

7 Comments

  1. Cloud pirates: a scene from "Treasure Planet" with characters coming from the world of the movie "Robots".
    Love it :D

  2. That turtle is frigging awesome. Not just the idea itself, but the modeling, texturing and lighting of it I think are perfect. By the way, what's with horror creatures and 3D CG content? I always see (not just here) that it seems like a lot of CG artists like creating horror creatures, specially sculptors.

    • SheikYerbouti on

      Sorry, tried editing my post but think I was too slow...

      As for why sculptors tend to sculpt creatures....
      Can't speak for anyone else, but I think for me, it's just about the freedom sculpting offers. Before things like zbrush/sculptris and dynotopo, even starting a creature that was remotely complex would have been a pretty major undertaking for an amateur artist. But with modern sculpting tools, and retopology tools, etc., it's almost like creatures beg to be made, for me anyway. It might come down to 'creatures are easier because you don't have to be an expert in human anatomy', but that's only true to a certain extent. I've seen in my own work, that without a good understanding of anatomy, even a fantasy type character can look 'wrong'. Again, just my opinions.

    • Brian Lockett on

      a) Guys like creatures. It's just in our DNA, generally. Something about the average male imagination that likes the gnarliest monsters, scariest beasts, and most complex-looking creatures. When it comes to ugly-looking monsters or complex/bizarre creatures, more times than not, the artist's a guy.

      b) As SHEIKYERBOUTI pointed out, creatures are generally easier to sculpt because there's more liberties you can take in sculpting a creature. Though, it still takes skill to make a convincing design.

      c) Creatures immediately invoke the imagination. Nothing says "imagination" better than a wild or fantastic creature.

  3. Brian Lockett on

    Ain't nobody gonna point out that priestess' boob binder? :)

    *Brian Lockett becomes "that one guy who mentions it"*

    • I actually thought about mentioning it, but i was too worried about finding the right way to write it xD
      Thank you for doing it instead of me :P

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement