Tip: Storing Shaders in Blender

Pierrick writes:

Here is a short tip video showing you how to store your shader group in your Blender startup file.

It also cover how to create a simple mixing values group in Blender as since 2.71 version, the RGB average value doesn’t correspond to the HSV value in colour and it is a bit confusing when you want to set accurate values to your shaders.

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