Baking an HDR map from a 3D scene

Pierrick writes:
A new Blender 3D tutorial on how to create yyour on HDR map based on a 3D environment.
This is not 100% accurate as you may face some subtle distortion on both pole but the result is worth it.

Pierrick writes:
A new Blender 3D tutorial on how to create yyour on HDR map based on a 3D environment.
This is not 100% accurate as you may face some subtle distortion on both pole but the result is worth it.
Interesting technique! Isn’t that achievable with an equirectangular rendering with a fisheye cam?