CG Cookie has released two new Blender trainings: a new and updated Blender Basics series
Wes Burke writes:
If you’re new to 3D, and have watched the Blender Basics, then this is a great next step. Mesh modeling, sometimes called Polygonal Modeling, is the method we use to construct 3D objects of all shapes and sizes. It is the starting point for most things you’ll do in 3D. Whether your goal is to create compelling characters for film or if you’re planning to create architectural visualizations or even game environment assets, it all starts with modeling.
Blender has a very powerful, and fast modeling toolset that can be used for creating just about anything.
This course will teach you the fundamental skills and tools that are essential to becoming a modeler.
Link
- Blender Basics – Introduction for Beginners
- Mesh Modeling Fundamentals in Blender (Paid membership required)