Blend4Web has made it easier to share their content
Blend4Web Team writes:
Our team is happy to present a new Blend4Web release! New features include, but not limited to, the development server, social sharing buttons, curves/surfaces/metaballs and spot shadows.
- Our standard web player app now has share buttons for Twitter, Facebook, Google+ and VK (thanks Bart for suggesting this!). The info window now displays the engine version and also shows control gestures when opened on mobile devices.
- The local development server can be run right from Blender! Also there is the possibility to auto-open exported scenes in the Scene Viewer (using "Run in Viewer" export option). The scenes are opened in the default browser of the user's operating system.
- Shadows casted by Spot light sources are now correctly projected to make amazing and realistic light and shadow effects possible.
- Blend4Web now supports procedural Blender objects such as Curves, Surfaces and Metaballs. These objects can be exported without previously being converted to meshes.
- Glow outlining, dynamic reflection, anti-aliasing and some post-processing effects now work even if a system doesn't support depth textures. Qualcomm devices and Internet Explorer, welcome aboard!
Also to mention: there was a Blender Group meeting in Vancouver this weekend organized by Mike Pan. Thanks to Brian Trepanier, the attendees could get a lot of info and examples from an experienced Blend4Web user.
BTW, check out the new interactive 3D logo on our website! [Ed: it's in the mast head of the site]