Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Tutorial: Advanced Skin Deformation in Blender

1

P2Design presents a tutorial on skin deformation using 'driven normal maps.

Pierrick writes:

Hi all,

So here is my advanced tutorial on skin and muscle deformation. It is based on my Orkish warrior character that is still WIP. I encourage you to follow this thread if you're interested.

This is an advanced tutorial, I'm dealing with complex skills with node editing, rigging and drivers so If you're a total beginner or don't feel comfortable with these, you may watch the following tutorials first:

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×