Ton Roosendaal shares the notes of the developers meeting in irc.freenode.net, #blendercoders.
Ton Roosendaal writes:
Hi all,
Here are the notes from today's 15h UTC meeting in irc.freenode.net #blendercoders.
1) Release targets for upcoming 2.74
- People noted that the proposed planning for next release was more than 2 months.
- We might need to reserve enough time for Multiview, Viewport, and several Gooseberry projects to be migrated. But if that's needed has to be figured out still.
- Everyone gets one more week to get their projects shortlisted as 2.74 targets!
2) Release 2.73a
- Meeting decided to go for an 'a' update after all. Minor but important fixes were done already. For example: Knife bugs, Cycles has bug (black meshes on certain circumstances).
- Monday Sergey Sharybin and Campbell Barton will review and move over the essential fixes (and mail to this list to verify). If all goes fine, we then ask for a build on tuesday.
3) other projects
- Kevin Dietrich posted videos with the first OpenVDB particle results. He'll be in touch with Campbell and Lukas Toenne, to make sure modifier designs and particle plans are well aligned.
Thanks,
-Ton-
2 Comments
Ha figures just got the newest build today, the goose branch. Every time I think it can't get much better something new comes in and I'm surprised again.did get a crash on the new hair settings, but I'm pretty sure that was operator error, gonna check out the asset management bit tommorow maybe I can actually get things organized , Like always thanks to all involved in making blender.
Ok just throwin a question out there cause I know I'm probably missing something. The new feature , viewport specularity in cycles. I saw the sneak peak by T , Beck and it's pretty simple , add a material and u can adjust the spec settings for the veiwport in the material window right under the transparency and object color settings. But the sliders ain't there. SOOOOOO. WHAT AM I MISSING.