Using the Sun Beams Node with Camera/Object Animation

Hey there :) So Blender has recently got a new node called Sun Beams, which (as you probably have already guessed) creates light rays/god rays from an image/alpha input. The direction of the sun beams is determined by the x and y values. Sadly the node doesn’t have the option yet to plug in an x/y coordinate, so for now you would have to animate it manually in order for the sun beams to cast in the same direction if the sun beams casting object or the camera moves. Here I show you a quick and easy workaround using a tracking point and a driver with an expression.

The full Blog Post is here.

Comments and feedback are highly appreciated :)

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