3D Printing a Jack-o’-lantern Mask with Blender

This all started last year with the completion of my nice shiny new 3D printer and a well timed Halloween party for which costume was required.

At the time I knew very little about 3D scanning programs such as 123D Catch or VisualSFM but I had had a fair bit of experience with Blender’s internal motion tracker. This is often used for reconstructing camera motion for visual effects but it also produces a sparse vertex cloud for the tracked objects. To help the tracking, I placed a number of dots over my face which I then tracked and built a mesh around.

This took a few attempts but in the end I produced a result I was happy with. After this all I needed to do was a bit of modelling to add thickness to the mask, jack-o-lantern eyes and mouth, 3D print it in a few sections and paint it.

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