Carlo Bergonzini has posted a rather cool experiment with some baked OSL texturemaps.
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Carlo Bergonzini has posted a rather cool experiment with some baked OSL texturemaps.
3 Comments
Wow. Has he released the osl file? Would very much like to have a look...
Hi! You can find the starting shaders in this repository: https://github.com/sambler/osl-shaders
The eggs's one is ChPlanet.osl
When I read the title, I thought someone found an Easter egg (secret / bonus) in the OSL implementation.