CG Masters continue their game development series.
Aidy Burrows writes:
Thank you all for the support on the development series so far.
On that topic if you'd like to see a little arcade survival horror game engine prototype then what a coincidence! I might just have something for you!
I also have an accompanying video with a breakdown of the main elements and CG Masters resources used to take it from just being simple blockout geometry to being playable.
Please download and if possible feedback any thoughts! Thank you!
Is it over too quickly? too long? Too easy? Too hard?
I’ll admit this isn’t going to look pretty but hopefully you’ll agree it’s enjoyable to play. This is bare bones stuff!
3 Comments
Looks promising. Like the spiritual predecessor of a game like Dead Cyborg.
Thanks! I've had some pretty good feedback so far too so it will help me to not go off the rails with it and remove aspects of the game that people are liking.
Dead Cyborg is an awesome blender game! :) - Aidy.
Aidy, is this game development course still available, where you demonstrate how to UV map inset windows and ledges,