It looks like you're using an ad blocker! I really need the income to keep this site running.
If you enjoy BlenderNation and you think it’s a valuable resource to the Blender community, please take a moment to read how you can support BlenderNation.

Cap'n Shmelly and the Sperm Whale (Blender Compositing)


Sacha Goedegebure (of Big Buck Bunny fame) has been working on a side project that involves a lot of Blender work.

Sacha Goedegebure writes:

Currently I'm working in Omens Studios, a small local studio in Singapore. In between commercial work and a series, we recently managed to finish our very short animation Cap'n and the Sperm Whale. Blender was (only) used for (animatics) editing, texture creation and compositing.

Blender integration is a tough process which takes a lot of time and research, and compositing was the first big step in that direction. Next big ones will be lighting/rendering and rigging/animation.

About Shmelly:
As a story, Cap’n Shmelly doesn't take itself serious at all. There are enough of such movies out there that people can watch. Execution in design and production however, we tried to push it to the fullest.


    • he notes that Blender was only used for animatics texture creation and compositing ... but nice to see it used as part of the process in an animation of this calibre :)

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.