By Juan Ignacio Gil-Hutton.
I modeled this mannequin for a job i'm doing in which realism plays a huge roll. That's why I spend a lot of time recreating the wood material. I used as reference, the same mannequin (a real one) that belongs to a friend of mine.
This .blend file contains only two textures, one for the diffuse color and the others plays as specular mask. I also experimented with some procedural dust material but, as I said, it's only experimental and you can deactivate it whenever you want.
It's completely rigged with IK & FK chains ready for animation. Some elbow movements are limited but i'm sure you'll figure it out how to make it work.
I hope you like this model and I also hope that you find it usefull. Please, if you use this model, give credit and send me a link just to see how awesome you are.
Good luck with everything and happy blending!