What You Need to Know When Learning Blender

Learning any new 3D application is going to be a challenge, no matter how experienced of a 3D artist you are, there are different layouts, workflows and tools to get accustomed to. However, there is a workflow you can take when learning a new 3D application that will get you back up to speed faster, you can learn more about this workflow in 8 Tips for Mastering a New 3D Application in the Shortest Amount of Time.While that article has some invaluable nuggets of information from our Lead Modeling instructor Justin Marshall, it is rather general and can be applied to really any new 3D application you’re learning, whether it’s for a job or simply to mix things up.

So to help you in this learning process even further we also were able to get some vital information from Justin on what you need to know when learning Blender specifically, and find out some of the differences he ran into when mastering this 3D application.

Seeing as our Blender training is just around the corner, what better way is there to get you guys up to speed than to give you a heads up on some of the differences between Blender and other 3D applications you may be familiar with like Maya or 3ds Max. As well as some of the things that make it unique so you can hit the ground running with our first Blender release.

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