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[non-Blender] Meet Philippe Graindorge, 3d Aerial Photographer

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The Sketchfab blog writes about Philippe Graindorge, who reconstructs villages and buildings using aerial photography. His results are really amazing.

I started as a professional photographer when the first digital cameras appeared. I completed my photographic know-how by reading books, but also through trial and error. Aerial photography is not “traditional” photo. Everything’s different, and there aren’t that many textbooks on that subject, so that I had to develop my own digital tools to correct for the optical effects of the atmospheric haze, which causes aerial photos to look pale and washed out.

Besides, with the development of the digital world, I kept looking for technologies better suited to the internet than the classical “2D” printed photo. I designed a few interactive aerial virtual tours. When the 3D aerotriangulation softwares were introduced, it appeared to me as the obvious way to go.

Continue reading on the blog post for more examples of Philippe's work.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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