The Book of Blender Gotchas

Andrew writes:

got·cha noun \ˈgä-chə\
An unexpected problem or unpleasant surprise

The first book from Andrew Buttery, lead trainer at Blender Training is now available. The Book of Blender Gotchas features over 100 solutions to some of the most common and frustrating problems (“gotchas”) experienced by Blender users.

Blender is very powerful and flexible 3D design and animation software which can help make your dreams a reality be it film animation; architectural visualization, games or 3D printing.

However, with power and flexibility comes complexity. Blank renders, objects disappearing, strange deformation of meshes are just some of the examples covered.

For inexperienced users resolving complex problems can take hours if not days.This book is useful for everyone as even experienced users can make a mistake and not understand why their scene is broken.

If this book saves you just an hour of frustration searching Blender, the Blender Wikis or asking questions on Blender forums then it will be worth it!

Normally $US 25, to celebrate the launch get 20% off until the end of April. You can download a sample chapter here.

Buy from the Blender Training website

Advertisement