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Podcast: Interview with Gooseberry Director, Mathieu Auvray

7

https://soundcloud.com/andrew-price/episode-34-interview-with

Andrew Price talks to Mathieu Auvray about the Gooseberry project. It's LONG - close to 2.5 hours. I haven't been able to listen to it entirely yet, but I hope you'll enjoy it!

Oh, and you can skip the first 11:22. (Tip for Andrew: get to the point! ;-)

Andrew writes:

Project Gooseberry could be the next big thing for Blender. It’ll prove that Blender is ready to take on large scale movie productions, as well as boost Blender’s development but a LOT.

Now meet the man in charge of directing this feature length film: Mathieu Auvray. He’s a french filmmaker responsible for the Babioles shorts as well as this intro animation (that got my attention 5 years ago).

In this podcast you’ll discover:

  • How Mathieu was chosen
  • The basic plot for the Gooseberry movie
  • What will happen if the donation drive doesn’t reach it’s goal
  • Some of the development goals for Blender
  • Advice for any aspiring filmmakers

Link

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

7 Comments

      • chromemonkey on

        Hmm. I guess I really am different. I don't like cold opens on really long talks, and as long as the duration of the monologue is the same as or does not exceed the typical Tonight Show ratio of monologue time over entire broadcast time, I find a warm open is very useful. YMMV.

    • I don't mind hearing Andrew's stories and rants, some of it can be
      interesting/engaging.. but with a very long commute to work I have
      nothing but time... good interview as well, Mathieu seems very smart and
      motivated and hope he does a great job with GB.

  1. How about making Gooseberry a 3D (stereoscopic) movie ? This will give Blender the chance to catch up its missing stereoscopic features :) Say YES, please :)

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