Character Creation in Blender: The Rhino

David Radford writes:

Here is the first set of tutorials I’m creating on Character Creation using Blender. Part one covers the high resolution model. I chose a model with very little clothing as I wanted to focus primarily on anatomy sculpting of semi-humanoid characters (aka, know your reference). Anyways, without further delay: The series can be found on my website.

I’ll be making part 2 as soon as I have time which will cover retopology and baking. I might get into texturing as well but depending on how long the retopology takes I may save the texturing for a 3rd part.

Let me know what you think, if you like it, I’ll keep making them.

-David

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