Modelling a Shrub procedurally with the Space Tree add-on

Gleb writes:

How to make a realistic shrub, using procedural techniques in Blender?
In this tutorial (part 1), we’ll explore an add-on called Space Tree (by Michel Anders).

This addon is based on the space colonization algorithm by Adam Runions.

Thanks for watching!
Gleb Alexandrov, Blender-game.com

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