Marius Iatan writes:
“My users keep me motivated. A lot of the development was done only because of user requests.” - Andrei Izrantcev
Last month the official version of V-Ray for Blender was announced. Andrei Izrantcev, the man who started the project and is now lead developer at Chaos Group, tells the story of bringing together #b3d and V-Ray.
The interview reveals how Andrei's personal initiative became part of a dedicated project inside Chaos Group. He also talks about the exciting things to come and about the next phases of development for the integration.
"The power of open source is the power to change – you have the opportunity to create or change the solution to suit your needs. With V-Ray 3.0, Chaos Group is moving towards universal render licenses and V-Ray Standalone is also included in many of our products. This means that owners of V-Ray 3.0 for 3ds Max or Maya can try V-Ray for Blender right away."
Andrei also explains how he switched from being a 3D artist to being a software developer and how the Blender community motivated him and kept him focused for the entire journey.
The full interview is hosted on the RenderStreet blog, who are rolling V-Ray for Blender, currently in Beta.