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Building a Patched Blender on Mac OS X

10

building-blender

All Linux users have a complete development environment at their disposal, but for Windows and OS X users, compiling your own apps is a little bit more involved. Stephen Thomas takes you through the process for building your own Blender on OS X in this videotutorial.

Stephen writes:

Recently I watched a great video on YouTube by Thomas Beck. In the video, Thomas looked at a patched version of Blender which had additional options for frame interpolation in the graph editor. Perfect! I thought, that’s exactly what I need for the project I’m currently working on. But wait, how do get my hands on this useful new tool? It may be a while until it’s added to a release version of Blender (this tool had already been floating around for a couple of years, so I didn’t fancy my chances with waiting). This is when I started looking into how to build my own patched version of Blender.

Link

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

10 Comments

  1. polarlighthouse on

    At first I thought compiling is witchery, but it's actually not that hard and well even for Mac users well documented on the Blender site =)

  2. Really, I need a tutorial for Ubuntu 13.10...
    I built the cycles-bake, installed all dependencies and finally built... but it closes after 2 seconds I run it and I cannot even see the splash screen...

    • Campbell Barton on

      Sounds like some issue with the build, (there are various random problems you can end up running into when doing your own builds specific to your configuration)... so a tutorial wont help here.

      You could try doing a minimal build and see if that works, try run `make lite`.

      Well known issues we've added to the troubleshooting section of the wiki, if the issue you found effects others we could add it there too, once the solution is found.

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