The Blender developers are reporting in after their weekly meeting. No major issues this week - everything seems to be converging nicely on the upcoming 2.70 release. The first Release Candidate is now planned for early March.
Ton Roosendaal writes:
Hi all,
Here are the notes from today's meeting in irc.freenode.net #blendercoders.
1) Work on upcoming 2.70 release
- Planning for release didn't change.
- Image Editor panels are being reshuffled now.
- Crucial bugs to be done are now listed on a special page.
- Showstopper bug is for Windows with non-Ascii character file paths (like Japanese). Campbell Barton and Tamito Kajiyama will check on it.
- Note! Python scripters who added toolbar buttons should check and/or update scripts, because of news tabs there. Connect Campbell if you need help.
- Sketchfab will submit an add-on to be included in release, using the 'commercial services' deal we've reviewed and accepted last August. It still needs to be reviewed though.
2) Other projects
- Ton Roosendaal wrote a report of the developer meeting in Blender Institute, to map out issues for the next film project.
- Lukas Toenne started to work on a cleanup compositor code, will be online this week.
- After the meeting, there was a discussion on the status of NPR render in Blender, and the 'BEER' project from Bong Wee Kwong.
- A new mailing list has been added to discuss work on Blender's NPR render future.
3 Comments
to 'BEER' - the water surface rendering example (stippling) did amazed me! Realtime hatching features are useful for many things. The best artistic hatching of this type I remember is in JOT.
Nice to see the compositor getting some love again!
"Showstopper bug is for Windows with non-Ascii character file paths (like Japanese). "
Hopefully they can also see if the fixes make Japanese path/file names show up properly in windows...