Plasmasolutions is sharing another look into the current state of Blender development. In this episode: particle improvements by Lukas Tönne, movie clip editor coolness by Sergey Sharybin, Multi-editing of values & first person view navigation by Dalai Felinto.
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About the Author

Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
7 Comments
Thanks for the overview! I really like the tabs in the MCE! I was just today wondering when there would be tabs in the MCE. When I'm working on tracking a shot, I often find myself going back and forth between adding a new tracker and solving again, which is really a bad habit. The tabbed interface will help me to not do that anymore!
Also, I really like the walk mode of the camera!
Nice features, especially FPV Navigation will really help me to build new levels in game engine.
This is really great, love the new features. Thanks devs!
Quite awesome features and improvements. Would be greatly appreciated by all.
Cool features, but the special key feature in the walk navigation you are talking about at 13:35 is working a little different in my Blender version (release 2.69.10 as well). When I press the middle mouse button it's not jumping anywhere but the desktop - because it just exits Blender. Without warning or saving... a special key I could live without ;-)
This was a bug introduced after the feature was integrated in 'master', which was fixed already. MMB (or space) is the teleport functionality. Quite handy for quickly moving around the terrain.
Four weeks to wait... that's way too far away...