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iPhone Game: Fly 'n Write

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Ithai Levi created Fly 'n Write using only open source tools.

Ithai  says:

I just released Fly 'n' Write for the iPhone. I developed Fly 'n' Write using the open-source game engine GamePlay and used Blender exclusively to generate my 3D assets and marketing material.

While there's nothing new in using Blender for game development, the potential with GamePlay, a free and truly cross-platform game engine, is big.
I hope the community will pick up on this to help indie game developers who are looking for free and open-source solutions.

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3 Comments

  1. Lawrence D’Oliveiro on

    Is there an Android version?

    Because then you can build it with open-source-based tools for an open-source-based OS, and complete the trifecta.

    • Actually, GamePlay makes it extremely easy to develop to all three mobile platforms: iOS, Android and BlackBerry. But unfortunately, I don't have access to any Android or BB devices for development.

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