Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Tutorial: Creating Antelope Canyon

0

feature_A

Kent Trammell guides us through procedural modeling and texturing today in this new Blender Cookie tutorial.

Kent writes:

In this free tutorial you will learn how to recreate Arizona's famous "Antelope Canyon" using a strictly procedural workflow: Rudimentary modeling with layers of voronoi displacement modifiers, multiple generated noise texture nodes for bump-mapping and color, believable lighting with Cycles, and final touches with the compositor.

Link

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×