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The Caminandes project keeps improving Blender



The Caminandes Open Movie project keeps spawning extremely useful Blender additions and fixes: copying and pasting curves, a new shadeless view, correct selection of bones from dopesheet channels and an FPS counter in the video sequencer. Nice!

Of course, the updates are already available - details are on the Caminandes blog.

Pablo Vazques writes:

Open Movie projects are not only about making open content, we have to improve the software as well. After all, this project is funded thanks to people like you, that use and/or love your own 3d software!

And that's right! Did you order a copy yet?


About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. Lawrence D’Oliveiro on

    This is what “community” means. Proprietary software merely has passive users, that may or may not submit bug reports and feature requests to the developers, that are mostly ignored. But Free software has a community, that actively participates in the development of the software; the more heavily it is used, the better it gets!

    A lot of the sniping about Blender vis-a-vis other software in recent discussions seems to completely overlook this point.

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