The Caminandes Open Movie project keeps spawning extremely useful Blender additions and fixes: copying and pasting curves, a new shadeless view, correct selection of bones from dopesheet channels and an FPS counter in the video sequencer. Nice!
Of course, the updates are already available - details are on the Caminandes blog.
Pablo Vazques writes:
Open Movie projects are not only about making open content, we have to improve the software as well. After all, this project is funded thanks to people like you, that use and/or love your own 3d software!
And that's right! Did you order a copy yet?
Link
6 Comments
This is what “community” means. Proprietary software merely has passive users, that may or may not submit bug reports and feature requests to the developers, that are mostly ignored. But Free software has a community, that actively participates in the development of the software; the more heavily it is used, the better it gets!
A lot of the sniping about Blender vis-a-vis other software in recent discussions seems to completely overlook this point.
Yes!
The only part I think we're lacking on the community side, is to thank developers by making good documentation on the awesome stuff they code for us.
I‘ve been doing a bunch of updates on the “Noob to Pro” wikibook. Feel free to join in. :)
^ Amen!
Blender is awesome as is.
I dont understand why these curves arent datablocks...
How soon until Dead Cyborg 3?