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Node Wrangler 2.0

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Just like in the compositor, you can now Ctrl+Shift+Click a node to view it! A temporary emission shader is created so that there’s no shading on the object – the clicked node is connected to this shader and then to the output. If a shader is clicked, this emission node is skipped and the clicked node is connected straight to the output.

Greg Zaal writes:

I've secretly been working on a whole bucketful of features for my Node Wrangler addon

I’ve made a page specifically for this addon which I’ll continue to update it as I add more features. Here’s a summary of the features as they stand right now:

  • Viewer node for Cycles materials (Ctrl+Shift+Click)
  • Delete unused nodes (Alt+X)
  • UV Layer nodes – add an attribute node from a list of available UV maps with the name field already filled in (Shift+A > Input > UV Maps > [map name])
  • Switch the type of one or more nodes to a related type, like a different shader (Alt+S), keeping inputs and outputs connected
  • Swap the output connections of two nodes (Alt+Shift+S)
  • Reset the compositor backdrop image zoom and position (Z)
  • Frame the selected nodes (Shift+P)
  • Reload the images of all the image nodes in the current tree (Alt+R)
  • Quickly jump to the Image Editor and view the image of the selected node. Works for textures, movie clips, environment images, render layers, viewer nodes and masks.
  • Automatically arrange the selected nodes (or all of them) in a non-overlapping linear layout (Q)

The todo list is public on GitHub, as is the changelog which is updated automatically as I commit changes and new features.

Links

14 Comments

  1. This is fantastic Greg!

    You are really hitting the spot with your addons. They are works of someone who truly knows what Blender is missing.

    I just don't work anymore without the Auto Tile Size addon.. and now I have a viewer node in materials?!

    Again.. you really know what you're doing!

    Very good!

  2. grenz frequence on

    Hey, i have the same problem: hotkeys don't work on mac. RMB and drag does not work. How can we make it working on mac?

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