Filippo Veniero presents a tutorial on the use of Freestyle.
Filippo writes:
Every day, 3D artists spend hours working on their computers trying to get photorealistic images, but sometimes we need to have images styled more like a comic; luckily Blender can do them, using the Freestyle option! Freestyle is an edge and line based non-photorealistic render engine. It generates 2D line drawing from a set of objects; lines can be stylized in a lot of ways (different line colors and thickness or by adding random displacements) to produce artistic (hand drawn) or technical (blueprint) styles. Freestyle for Blender has two complementary modes for line stylization: the Parameter Editor and the Python Scripting mode. In this tutorial we'll use the first one.
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4 Comments
is it possible with blender to transform images or movies into freestyle pictures, or is this feature limited to 3d rendering only ?
FYI: Freestyle is *geometry line art.* It only draws line based on 3D geometry in your scene. To answer your question: No it will not convert texture (either image or movie) into line/edge/contour rendering.
Note: The Jikz (Lee Posey) and myself (with the help of freestyle main developer, Tamito Kajiyama -- T.K.) are producing a very detail freestyle course. It will cover the basics, workflow, planning, troubleshooting, speed enhancement, also to inspire freestyle outside the general usage. ETA: soon. And we also found and solved a serious show stopper inside freestyle for Blender 2.69 release.
Hey, that sounds pretty cool, I look forward to checking out your series when it is finished!
Good to see that freestyle is starting to kick in!