Isometric Objects Made with Blender

Nico  writes:

Hi every one!

This is a tool, I’m working on for work. I made all the objects with Blender. Here’s a glimpse of the render in the web browser.

I developed the tool with Flash AS2.

With Blender, the work was pretty simple, I just had to place my model into a scene where the camera is orthographic mode. Then, I prepare a animation with 4 keyframes. I make the camera and the lights turn around my objects with a 90° rotation for each frame. After that, I just had to change my objects into my scene. And render my 4 frames animation.

I wanted to seperate the shadows and the object, in order to place objects site to side without having a shadow over an object. So I use the node editor to seperate the shadow layer in a independant render layer, and save 2 files in PNG (with transparency). For the transparency, I use the SetAlpha Node.

After the animation rendering, I’ve got 8 files : 4 shadows and 4 objects. I just have to overlay the PNG oject with the PNG shadows to get my final result.

In my Flash program, I load the PNGs and make them draggable (with a z-index gestion).

That’s it :-)

Thanks for watching!!

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