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Bickfords Juice TV Commercial

10

By Character Mill.

James Neale writes:

We produced and delivered a HD-res 100% CGI TV commercial for Bickfords Juice here in Australia.

The work was created 100% in Blender 2.66, rendered using Blender Internal on Rebusfarm.net.

I did have trouble with the new method of alpha being handled (introduced in 2.66) since it broke the way we use BI transparency on glass materials .

To get around, we rendered against Sky alpha and created glass-object mattes using Object IDs to separate out layers... This doesn't work that well with Motion Blur or DOF but the end result came out OK so no real biggie.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

10 Comments

  1. hi....

    my thoughts....

    0:01 the fruit is not real

    0:03 amazing really amazing

    0:07 it looks awesome

    0:11 the butterfly nice movement

    0:16 nice moon effect

    the fruits are not real :(

    i loved your nice animation, congratulation, i think you used nodes, don´t you ?

    the textures need more realism ( fruits ), that´s the point that i dind´t like

  2. sorry, i forgot to say...

    0:06 nice water wave

    0:10 excellent reflection

    0:15 impressive green lantern or whatever but very impressive

    0:17 mmmm the glass is not real :(

    0:16 right side, those effects are really nice

    0:17 nice dof or motion blur

  3. very enjoyable and extremely professional. I disagree that "the fruit's not real" is a bad thing, its in character with a fun and slightly cartoonish work.

  4. Nice to see some Australian TV adds using Blender :), (a brand I'm familiar with).

    Re: Realism, not photo-real but also not uncanny-valley, IMHO its fine and doesn't look budget or low quality.

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