Learn how to create this scene in a tutorial by Umberto Oldani. This tutorial is both available as a video tutorial and a PDF!
Umberto Oldani writes:
This is a tutorial for intermediate difficulty suitable for users who already have a basic knowledge of Blender.
In this part of video tutorial I model the door, the frames around openings using the "Displace" and "Subdivision Surface" modifier and for the ivy I use the "Particle System".
I set the light sources to run some test renders before moving on to the second part in which I assign the materials.
In this part you can see how to create the ivy through the Blender particle system and how to assign the materials to geometries.
Then, I run the render through Blender Render internal engine, so I get better the rendered image through the final compositor.