Ray Mairlot uses a clever rig to achieve a zipper effect in this videotutorial.
Ray writes:
In this video tutorial I take you through the steps of how to create a zipper that can be animated to open and close. I also cover how to use multiple UV maps to help create a stitched cloth texture and create a quick-rendering fake chrome material.
11 Comments
Nice tutorial and nice result there, Ray.
Thanks :)
I've had to create a zipper some time ago. I've used simple displacement and it worked ok, for what was asked.
The problems began when I was asked to make a real dynamic cloth with a zipper :D
It turns out pinning weights are not dynamic (evaluated only before simulation) so I had to make a plane going through the cloth and pull it out in animation. It worked but with lots of painful glitches.
Any thoughts if bullet physics will improve cloth also some day?
Excellent tutorial, thank you very much! I like that you prepared everything beforehand and focused on the essential information.
It was a joy to watch all the way through and very informative! Clever technique, thanks for sharing.
Your comments are much appreciated, though I'm sure there are some people that would prefer me to show everything from scratch. But like you said, I prefer to focus on the techniques for the effect, it wasn't intended as a modelling tutorial.
Brilliant, perfect pace, well done
Thanks, though I'm sure the pace was helped by the fact I'd already been through it once and only realised at the end that I hadn't turned on the screen recorder xD
The cloth pattern is a little higher on the left side (presumably due to the opposite zipper half being offset). Is there an easy fix for that, without have to break the linked resources?
Hey, Ray!
Cool channel! I like all your tutorials!
This will come in handy. I need to animate paper tearing - I'm sure I can use the same setup.
Very nice and teaching tutorial! Did you have the textures to share anyway? Thank you!