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Developer Meeting Notes, December 9, 2012


Ton was on vacation for a few weeks, but of course he continued to work on Blender! Also I still get a definitive answer from the devs about what a 'release AHOY' is ;-)

Ton Roosendaal writes:

Hi all,

Here are the notes from todays meeting in #blendercoders

1) Blender 2.65 release

  • Release Candidate 2 was released past week.
  • Sergey Sharybin is checking on issues with motion tracking, the Eigen library update seems to cause accuracy problems. Sergey will report within a day about this.
  • Campbell Barton reports that the latest Python Library in Windows debug builds currently give Assert (controlled crash) on exit. It's only for debug builds, the release would work fine. Suggested is to keep working on it, but not make it showstopper. More info.
  • Bug tracker looks very nice - just 54 open issues, and among these several unconfirmed ones and old known issues.
  • If all goes according to plan, we will call for a release AHOY tomorrow end of day!
  • OSL support for Mac OS X 32 bits will be disabled for release, doesn't work yet. (Also expecting not many 32 bits users will even try or need this).

2) Other projects, and Blender 2.66

  • Ton Roosendaal worked in holidays on getting Mac 'retina' (super high resolution) to work. It involved introducing pixel sizes (2x2 sized) and fixing the entire UI drawing to scale well with the DPI setting (was very unfinished).
  • Ton's condensed holiday log.
  • Bastien Montagne sent patches for the FreeStyle branch to Tamito. He's afraid there's still too much work involved.
  • Nicholas Bishop worked on Dynamic Topology sculpting, is good candidate to include in 2.66.



About the Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. Nin tuuma (courage). You guys make great work. The development that you put to Blender make it more and more interesting.
    Last week at Burkina Faso, we start a short anime project that must be end up in two weeks. 8 animators from Burkina Faso, Cameroun, Togo, Guinea Conakry, Senegal, Burundi and France work on it. I use blender for environment modeling. We're two guys that knew blender and the third 3D artist work on Maya. But he is very interested by Blender since he discover all this functionality that make it so powerful. The others work as stop motion artist and tradional animators.
    I wait for FreeStyle to be implemented in Blender. Motion tracking make me forget using cracked paid softwares.
    Thank you.

  2. FWIW: ``Ton Roosendaal worked in holidays on getting Mac ‘retina’ (super high resolution) to work.''

    Convert it to: ``Ton Roosendaal worked over the holidays on getting Mac ‘retina’ (super high resolution) to work.''

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