4 Easy Ways to Speed Up Cycles

Andrew Price writes:

The Blender Internal rendering engine is looking to be headed the way of the dodo. Development has ceased and is now focused solely on Cycles.

Some users don’t like Cycles due to it’s heavy rendertimes (which is understandable). But if you know how to tweak it, Cycles can be fast. Competitively fast in fact.

So I’ve compiled this list of 4 Easy Ways to Speed Up Cycles.

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