The Blender Foundation has just released the second release candidate for Blender 2.64. Please download it now, test thoroughly and report any issues that you may find on the Blender Bugtracker. As always, all the new features are currently being documented in the 2.64 Changelog.
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About the Author
Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
14 Comments
Hell YEAH…:)
no change log?
I added the link to the changelog. It doesn't mention the changes between RC1 and RC2 though.
Nice !
New cycles shader nodes for more possibility. I want to try what I can do with "ray lenght" node for my beach wave simulation!
http://blenderartists.org/forum/showthread.php?252903-Beach-waves-with-SPH-%28fluid-particles%29
Congrats to the team, quite an accomplishment...... they always keep me coming back for more.
Wow, Cycles has really gotten clean. Did this 4.5 hr animation test and don't see any sparkles or noise: http://youtu.be/Rk4ZeF-FTA4
How many samples - 1000...?
200
With most other software, it's like, ok that's cool, new update....
But with blender, I get ecstatic!
And this is coming from someone who's used Maya for almost 10 years up until 2 years ago.
very good software with lots of opportunity, keep up !
Hi Bart,
We relayed the information in France: http://blenderattitude.com/sortie-de-blender-2-64-rc2/
Thank you for your website !
BlenderAttitude
French Magazine about 3D and Blender
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FR version:
Bonjour Bart,
nous avons relayé l'information en France: http://blenderattitude.com/sortie-de-blender-2-64-rc2/
Merci pour votre site !
BlenderAttitude, Le Magazine de la Création 3D avec Blender
WOW! I am seeing a blistering performance improvement over 2.63, provided 2.64's default tiles settings are reduced. Cycles rendering times for my scene on a Quadro 4000:
2:63: 139 seconds
2:64: 16x16 tiles default: 159 seconds (eh? this is slower than 2.63! But...)
2:64: 4x4 tiles: 67 seconds
2:64: 1x1 tiles: 53 seconds
So moving from 2.63 > 2.64 (using a single tile) has reduced my Cycles render time from 139 seconds to just 53 seconds! This will have a wonderful effect on my next 500 frame animation :-)
The modelling additions are great! However my custom hotkeys don't work. Even the default hotkeys such as CTRL+E and CTRL+F. I've got way too many hotkeys to setup again. Any ideas on how to fix this?
Regards to all
I have the same problem. I created a custom key configuration in 2.63 and not I cannot import it into the latest versions (2.64 or 2.65).
When I try importing the .py to use my custom hotkeys, nothing happens. Also, other standard hotkeys like "w" and "e" don't work either.
I really like my set up. Has this bug been reported yet?