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About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-)


  1. Too late,there some issues like openGl render and render penal Curve setting was removed they should have kept it and have it sync with video editing modifier curve.Instead of opening to many windows.Sorry but i had to vent it out.

  2. The new masking controls look very cool. It would be awesome, if at some future date, a developer extended masking bezier abilities to support more common Bezier tools with Graphics Designers in mind (as a alternative to Inkscape/Illustrator).. I've often thought, while designing something in a vector program, that it would be very nice to have full 3D, Animation, and Compositing available in one consistent environment .

  3. Amazing release, guys! The official 2.64 release is shaping up great! Thanks so much for your development work. Truly.

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