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Blender in 3d Projection Mapping


A cool 3D projection project by Sebastian Łukaszuk.

slukas writes:

Have you ever wondered why your 3d renders don't really feel like three dimensional? ...well - probably they just need the third dimension :-)

3d projection mapping is one step forward to break this barrier and let the viewer experience your performance more naturally, to bring animation closer to real life.
And here comes MUMA which is our newest creation made specially for the opening of co-working place "wspoł" here in Białystok/Poland. All of 3d work was made in blender 2.63 and post in After Effects by Sebastian Łukaszuk.


  1. Standing ovation!

    What I liked most was the transparencies, the illuminated pieces and the smoke stuff.
    This is a very good work in my opinion.
    The cardboard thing is very original.

    • For this project I've used 2700ansi benq projector and I'm happy with the result. Brightness was just right. I recommend using 3000 ansi+ for small indoor projections.

      • Great effects, really nicely composited and well mapped.

        I wonder how you achieved this effect of the burning cube around 1:40-1:50 min.

        Do you still have the blend files for this? I'm trying to create a burning figure and your burning cube looks really great and really much like what I try to achieve.

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