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Blender fire testing + .blend files


Three good looking fire scenes - a result from MiikaH's Summer of Code Smoke project.

MiikaH writes:

Now that Google Summer of Code 2012 is almost over it's time for heavy testing and final improvements of my Blender smoke project.

This week I have been experimenting with different fire simulation and render setups to find out new ways to improve simulation quality. While testing out new code I also prepared three fire scenes for download so you can start playing with fire too without having to do days worth of experiments. :p


About Author

Bart Veldhuizen

I have a LONG history with Blender – I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-)


  1. That is very awesome! Great work!! This may be a dumb question since I haven't been following your project all that closely, Any idea when it may get merged into the trunk?

  2. Great work! Looks really good, especially the two latter examples. I'm hoping for future development of the fire and smoke sim to better handle the small stuff. Candles, and wispy smoke and the like. Maybe you're working on that, but there just aren't examples here. But even if you're not these are great looking improvements!

  3. Well done! I'm really interested. Where did you start to add the code?
    I want to add some features to blender some day (not now, I'm too busy) too, but really don't know where to start. Of course I'm already familar with the architecture and have read all the wiki entries :D

  4. Hi, if i render the demo files there is only a grey sphere ....
    What are the settings to render this correct and what blender version is needed.

    Thanks !

  5. Amazing.... i like the second one... but how i could do a loop animation with this effect? There are some tutorial or technique around in the internet?

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