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Videotutorial: Create Realistic Materials with Cycles

18

Learn how to create realistic materials in Cycles with this videotutorial by BlenderGuru.com.

Andrew Price writes:

In this tutorial you will discover how to create:

  • A rusted material
  • Worn wood with foot prints
  • Dirty glass
  • Alpha masked trees
  • Lens flare

Cycles has been around for a while now, and while shiny perfect floors are fun, it’s important to challenge yourself with more ‘interesting’ materials from time to time.

You won’t find any modelling or lighting in this tutorial, just materials. So you can either start with your own scene, or download the starter scene below.

Link

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

18 Comments

    • chromemonkey on

      It's a stylistic reference... there's toon-shaded, there's the deliberate "Eight-Bit" look that was posted about on May 23rd, there are methods for getting that "from a drafters table" look of sketches and prints, and there are ways that incorporate mimicry of actual physical materials.  Nobody ever said "OMG I CAN'T TELL THIS WAS FAKE!!1!1!", that is entirely a separate issue, and I think most people recognize this.  The methods described here clearly don't fall under instruction in the methods of cell-shading or anime.  The description of the style as real-world materials is appropriate. It has nothing to do with a "trend" or hyperbole or anything like that, it's simply a matter of category.

  1. "Why is the very same rust both on boots, lamp and leaves? "

    Maybe because both of them are iluminated by the same light?

    Dont matter, it is a great tutorial, as ever.

    • chromemonkey on

      The tutorials are fine for what they are meant to be, the only thing wrong is the name "Guru" is a poor match for these offerings.  A 'Guru Basics Tut' is a contradiction in terms, at least semantically if not in execution. And yes, I know the title is only self-promotion, not literal, but still it does leave things wide open to comments like those in this thread.

  2. Wow a lot of strange feedback on this one, I mean it isn't like Andrew is giving you a free tutorial or anything. Good work as always Andrew, funny thing is your artwork has your own special look and feel to it. I knew this was your work before reading the article. :)

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