Cicero Moraes wrote about his forensic reconstruction work with Blender earlier this year. Here's another article by him which also includes a timelapse video of the muscle reconstruction.
Cicero writes:
I wrote for a archeology specialized blog about, describing a technic of facial reconstruction using Manchester method, that consists to model the facials muscles to reconstruct the face.
I sent a time lapse video for a part of process.
The skull was reconstructed with Python Protogrammetry Toolbox and whole the process was made with free software.
Link
10 Comments
Very nice, indeed. Great study of face anatomy by the way :)
Really, really interesting.
If you watch the video you will see that the face is asymmetrical. After I corrected this asymmetry to the face to be more consistent with reality. A big hug!
very interesting, especially the process for reconstruction!
I watched the time lap, I think the use of snapping tools would have help a lot, the way the final head has been modeled seems to me quite similar to re topology.
Anyway, the result is great and the article very instructive!
Hope to see more stuffs like this
I do think the face is a bit spooky due to the lack of lower eyelids and the gap on the sides of the eyes.
And the general lack of skin for that matter, I would suppose.
Congratulations Cícero, what a great innovation in using Blender !
May the police contact you to solve some forensic problems here in Brazil, and Blender will became even more popular ;).
Thats what my head looks like without skin. yuk Next time I'm coming back a dog. :(
Poor Cicero! He can reconstruct a cave-mans face but he can't fix his wagon wheel! lol "Oh Listener! That tickles!" HA
Hey G'day mate, this model (at least it looked a lot like this one) appeared in a museam exhibition for the Queensland Museam, Australia. It was an atomical reconstruction of a mummy.
If it was yours then abosolutly fantastic work as it was displayed on a cinema sized screen and still looked great.