A very nice camera tracking sample by by ChincheArt.
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About the Author
Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
11 Comments
Very nice!
Missed opportunity to do a buried Statue of Liberty, so someone can deliver Charlton Heston’s line: “We finally, really did it”! ...
Haha, that's exactly what I thought...Such an opportunity to re-live a classic moment of the planet of the apes. :-)
The tracking is spot on. The shadows, however, are way off. Compare the shadows in the foreground to the dragon's shadows and you'll see it needs more blue.
This is well done! Great work. At first I thought, "Oh, look they captured my awesome sand sculpting abilities on film!" until I saw the mesh and realized they just redid my .. ok, I can't do any of that and was trying to make a funny. I'm too tired for making funnies. lol
I was waiting for it to come out of the sand and fly away...
Loved this!
I agree on the shadow issue, and there is something funny happening in the face area..
Other than that, the tracking is good :)
Reminded me of this great stop motion vid
http://www.youtube.com/watch?v=yVAZh8UGbxo
Is that Cycles or internal? Maybe it's just me, but until now I couldn't figure (in Cycles) how to make a plane that only receives shadow, so I can composite objects into images. Maybe som of you guys can only point me in the right direction. Thanks a lot!
Liked it! :) But what´s the flickering in the texture about?