Videotutorial: Groundhog Day

David writes:

This character modeling tutorial series is on modeling a cartoon, ground hog character in Blender 2.6. In this tutorial David Ward takes you through the complete process of creating a cartoon character model, including all the steps, hotkeys, tools and more. A few topics and tools covered include: box modeling, mesh editing, proportional editing tool, mirror modifier, extrude, particle fur, and much more.

Note: This tutorial is in 4 parts, follow the links at the bottom of each page to go to the next one!

Link

Advertisement