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Blender 2.62 Release Candidates Now Available


The Blender Foundation has just published the first release candidates of Blender 2.62. Please download, test, and report any bugs that you may (or rather, will!) find. If everything goes according to plan, the final release should be next week!


About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. I just love the RCs cuz it usually means that the stable version are near. :)
    Great job. True to your schedule releases.

    Oh! and ... I'm first :p

      • the are plans to make 2.63 a nothing but bmesh build. bmesh goes in features locked and than its nothing but bug fixes until 2.63 comes out; bmesh is coming

        • It'd be worth putting off Harmony for a while to get Bmesh. I'm excited for Harmony, but Bmesh is ridiculously empowering.

  2. Cycles and blender is advancing at a rapid rate.

    I seem to get fireflies in cycles where it used to be fine.

    Anybody else noticed something similar?

  3. Grrrrrrrrrrrrrrrrreat!! I've been trying this, no problem till now, except for some dead pixels on cycles (pixel float value = -1.#IND), I haven't had time to check if  it has been reported...

    but... ...nothing to do with this:

    When will we see collision groups/masks for the game engine? =)

    • I don't know exactly... but it seems to be somehow ¿flipped? will not correspond to what you are doing in the node for normal map, but try to find the angle!

  4. Don't forget this:
    Boolean Modifier
    The boolean modifier now uses the Carve library, which should give much improved results. This library is more stable and faster, resolving old well-known limitations of our previous library. - r43428
    Note that behavior was changed for some objects. For example with flat objects, like a plane-sphere intersection, it now gives a plane with circular hole instead of a plane with hemisphere.
    I hope new improvements in this library, but apparently not many changes in last 6 months. The last release was in August: 

  5. The boolean modifier speed improvement with that Carve library is way beyond my expectations, from lot of minutes with the old boolean code to a dozen of seconds with this Carve library in RC1, amazing

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