As part of his 'environment series' of tutorials, Alex Telford jumps into modeling an old well.
Bear in mind that this is NOT a beginner series, I will assume you already know what I mean when I say Duplicate the trees around the place and randomize the rotation and scale a bit. Of course Beginners will still be able to follow along but be ready to do a bit of googling ;)
For this tutorial you will need a current cycles build from graphicall.org.
Building an old well is actually very easy, and can be done in only a few steps. We will break it down into the bricks, the slat roof, the supports, the bucket and lowering drum, and the rope. We will then go ahead and put on some basic textures, this part will be very brief as the textures are setup mostly the same for all objects :) As this is only going to be seen from a distance, we need not go into a lot of detail, but if you wish to use this for close ups, simply up the subsurf, and work on the textures a little more.