Escape

Stephan writes:

I was a little depressed because of not seeing any progress in my work and felt like being buried under tons of mud and dirt…

So I sat down in front of my computer, launched Blender and digged me a way out of this mess! ;)

I’ve created the environment completely parametric with Modifiers and Nodes because of flexibility. So when I put the arms into the scene i only had to modify a simple base-mesh without having any stretching issues etc.

The roots are made using the “Ivy Generator” on a flipped copy of the hole. For the materials I’ve modified some of the techniques Andrew Price came up with in his “Nature Academy”. Only the Arms were done the hard way ;)

Thanks for your comments and Happy Blendeing

See the full-size image here.

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