You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Escape

17

EscapeBy Stephan Fleischer.

Stephan writes:

I was a little depressed because of not seeing any progress in my work and felt like being buried under tons of mud and dirt...

So I sat down in front of my computer, launched Blender and digged me a way out of this mess! ;)

I've created the environment completely parametric with Modifiers and Nodes because of flexibility. So when I put the arms into the scene i only had to modify a simple base-mesh without having any stretching issues etc.

The roots are made using the "Ivy Generator" on a flipped copy of the hole. For the materials I've modified some of the techniques Andrew Price came up with in his "Nature Academy". Only the Arms were done the hard way ;)

Thanks for your comments and Happy Blendeing

See the full-size image here.

17 Comments

  1. Stephen,
    You are not alone in that feeling my friend.  Your work speaks to the fact it can't keep you down for long...

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.