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Developer Meeting Notes, January 1st, 2012

7

I think it's fair to say that a good part of the Blender Development community was hung over yesterday ;-)

Ton Roosendaal writes:

Hi all,

Happy new year for everyone!

It was a lazy sunday apparently, we only had a short meeting with few topics. Here's the overview:

1) 2.62 targets

  • No change really, the list of targets are mentioned here: http://wiki.blender.org/index.php/Dev:Doc/Projects
  • Ton added the 'ID/bone/constraint name lenght fix' back, will be done together with Sergey. Preferably should be done the simple way for now (add 32 chars to static arrays). Before changing it, advice will be sought via proposal or patch.

2) Other projects

  • Andrea Weikert is back with time to work on asset browsing/managing. Will be done in branch, so a proposal and designs are going to be reviewed there first.
  • Antonis still has proposal for faster selection code in Blender: http://www.pasteall.org/27077/diff

Needs careful review and test still, especially for older systems

Thanks,

-Ton-

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

7 Comments

  1. I admire the Blender Head and the team. Didn't join party but had meeting to develop the best Blender for us!!!
    Salute!  ~^_^

  2. cadandnurbsfanatic on

    i heard nurbana will be in 2.62.... but we'll never know.... the docs about the nurbana development is almost non-existent.. for now...
    May the developers have enough stamina to continue.

  3. What ever happened to the Onion branch ?, the new sculpting feature would be nice.
    The last build was in August last year, what is the news?

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