http://www.youtube.com/watch?v=4hXosuc2PPE
Yes, we can!
Update: here's a BlenderArtists thread with a description of a similar setup.
Greyscalestudio writes:
This is based on another Blender mocap video test out there. I used Blender 2.61 with motion tracking to track and save the face marker points from the video and then plugged in my cartoon model. There were very few markers on the face, and it would have been better if there had been a few more. As it was I had to overlay the nose wrinkle and lip sneer along with helping out the enunciation of a couple of words. I could refine it further, but I think it would be better to start over with a better source video with more markers. Anyway, no-cost face capture! Blender rocks.
Some more tests:
http://www.youtube.com/watch?feature=endscreen&NR=1&v=izdMtTK5LHs
http://www.youtube.com/watch?v=6O_63Vq3CCA
26 Comments
Impressive
That is awesome, I've been considering a similar solution myself since mocap was added to Blender. How does one actually extract the pose data? Start from a neutral pose, get differences then wire them back into Shape key values?
very cool
Whew! Nice work! Very impressive!
I would like to see more from the process. How exactly did you do it?! Hmm..
Wel... no words.
Awesome.
Nice. I was wondering when this feature would come along.
Yet another "this is great stuff" comment.
Awsome what else can i say.
I forgot the e in awesome well know i want a tutorial so i can use it myself. :D
Yes, it would be very nice if you would tell everybody just how you did it.
Workflow Vid Please!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Yes, workflow please :)
This is awesome!
Which motion tracking system did you use?
http://www.youtube.com/watch?v=M1krMnXfvxQ
here is the idea of the work flow
of course its not real time ;)
wow!. increible!. vamos Blender3D
Yeah, it seems great. But still some imperfections on the emotions in my opinion.
Very very impressive! :) Want to play with this... need a free time )
Hey thats really impressive. It would be great if there would be an example file for blender. Also maybe a short discription how to do this. This is really amazing.
Thanks for the comments, everyone! Eh, I'm not sure I'm up to doing a tutorial... However, I did put up a brief description over at BlenderArtists under the Blender Tests section. Here's the link: http://blenderartists.org/forum/showthread.php?239494-Hand-Capture-Test
You guys might also take a look at my thread at BA: http://blenderartists.org/forum/showthread.php?239420-Capture-the-Head!-or-From-empties-to-a-smile.-Facetracking
If you have questions or comments to the workflow feel free to PM me
at BA. I'll answer them when I return from vacation which is the second week in 2012...
regards,
Meikel
This was amazing, Please tell me how you did this!!!! or atleast point me in the direction :D
if you put dots on the teeth you could get some good jaw dynamics going
Awesome! That's me in the video!