A real-time Rube 'Incredible Machine' simulation using the Blender Game Engine.
Lukasz21212121 writes:
3D High quality blender Incredible machine - Turn the light on! - Rube Goldberg Machine simulation (the RGM ) official version.
This is the real time physics simulation. Created by moobins with blender bullet.This marble run - simulation of rolling ball was created with Blender. It's not an animation, but real time simulation.
Music by: http://www.danosongs.com
15 Comments
Very nice! :)
Awesome you ROX!
lazy guy, switch it off by yourself! LOL
Why does this look familiar? Have I seen it before?
Yes, I have seen this, but this is a newer, higher quality version. The old one was from a contest in 2007. It won third place. Video: http://www.youtube.com/watch?v=SjhfpwJBbmM
It was one of the winning entries in my physics contest indeed. You can download the .blend file (and other entries) here:
http://bulletphysics.org/mediawiki-1.5.8/index.php/PhysicsContest2007
Nice simulation ! I like the hammers trick a lot !
What's with the rainbow ghost?
Annoying, isn't it?
I wanted to say something but thought it was just me.
It's the psychic force that was causing all those game engine physics to work!
Thats great stuff.
How is the rainbow ghost made? Seems like that could be used for jet trails in the game engine. Anyone?
Looks like something Heath Robinson would have done. :)
Great sim thanks.